Ruben & Lullaby a finalist in the “Achievement in Art” category of this year’s IGF Mobile

Announcements, Comics, Games, iPhone, Opertoon

Got the happy news yesterday that Ruben & Lullaby snagged a nomination in the Independent Games Festival Mobile. A lot of midnight oil was burned trying to make the entry deadline--I’m grateful for the response, and all props to Ezra Claytan Daniels for his beautiful artwork for the game (see this post for links to some of his really excellent graphic novel work). It’s been about 10 years since I was last at the Game Developer’s Conference (while working at Inscape on games like The Dark Eye), so It’ll be good to be there again, especially now that it’s held in San Francisco.


Ruben & Lullaby now available on the App Store!

Animation, Announcements, Comics, Fun, Games, iPhone, Opertoon

Screenshot from Ruben & Lullaby

A screenshot from Ruben & Lullaby.

Well, almost exactly six months after I got my iPhone, I’m happy to announce that Ruben & Lullaby, my first game for the iPhone and iPod touch, is now available on the App Store. Ruben & Lullaby is the first of a planned series of “opertoons"--stories you play like musical instruments--and I’m very excited about how this project has turned out. Many thanks to Ezra Claytan Daniels, who did the wonderful illustrations for the project and has been a great collaborator along the way. Thanks also to beta testers George Loyer, Mitchell Whitelaw, and Greg J. Smith for invaluable feedback.

You can learn more about Ruben & Lullaby at or head directly to the App Store for your hit of motion-controlled narrative goodness!


My iPhone development diary on Twitter

Announcements, Comics, Electronic Literature, Games, iPhone, Music

Twitter icon.

Since the iPhone 3G was released and the developer program opened to the general public, I’ve been cramming—learning the ins and outs of the SDK (not to mention C, Objective-C and Cocoa) in the hope of developing an original application by year’s end. Progress has been good so far, in that wonderfully frustrating way that happens when you’re really stretching your skills. Painful happiness!

I’ll be releasing more info about the project as time goes on, but there’s two things I can report now: the first is that I’m working again with comic artist Ezra Claytan Daniels, who is doing some really wonderful illustrations for the piece. The second is that I’ve finally caved and started a Twitter account for the purposes of keeping a micro development diary on the project. So, if slightly vague descriptions of programming tasks and other minutia are up your alley, then you’ve come to the right place. Must remember not to violate NDA…


Ezra Claytan Daniels – “A Circuit Closed”

Announcements, Comics

A panel from Ezra Claytan Daniels' 'A Circuit Closed'

A panel from Ezra Claytan Daniels’ “A Circuit Closed.”

I’ve been wanting to experiment with comics and illustration in my work for a while now, and this year I’ve finally gotten the chance. As part of a forthcoming collaboration with scholar Caren Kaplan, author of the Dead Reckoning project in the current issue of Vectors, I’ve had the opportunity to work with up-and-coming comics artist Ezra Claytan Daniels. Ezra dropped me a line a few years ago while I was in production on Chroma and shared some of his work, including a two-book piece called The Changers that really impressed me.

When it became clear that Caren’s project would be well served by the work of a comic artist, Ezra was the first person I contacted, and luckily he agreed to do the project. I’m very excited to share the results, hopefully within the next couple of months. In the meantime, Ezra’s just had a comic published as part of the MySpace Dark Horse Presents anthology series. It’s called “A Circuit Closed"—a haunting tale that’s worth your time. While you’re there, post a comment and show your support! ‘Nuff said.


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