Cited Works from “Storytelling in the Age of Divided Screens”

Animation, Comics, Electronic Literature, Games, Graphic Design, Interactive Design, Opertoon, User Experience,
2/20/15

Here’s a list of links to works cited in my recent talk “Storytelling in the Age of Divided Screens” at Gallaudet University. Thanks to the Motion Light Lab for inviting me!.

 

Timeframing: The Art of Comics on Screens

Comics, Digital Humanities, Electronic Literature, Interactive Design,
10/24/14

I’m very happy to announce the launch of “Timeframing: The Art of Comics on Screens,” a new website that explores what comics have to teach us about creative communication in the age of screen media. Through a combination of articles, videos, and short original works, and through the support of an ongoing Patreon campaign, I’ll be plumbing the depths of digital comics to surface their quirks, their promise, and their pitfalls as the medium continues to mature.

I’m kicking off the site with the release of a YouTube video (embedded below) called “Space Into Game, Time Into Book: What Comics and Screens Do Together,” adapted from a talk I gave at City University of Hong Kong as part of the at the Roundtable on New Technologies and the Future of the Humanities. A text-and-media version of the talk can also be found at the site, which was created using a free platform called Scalar that I’ve been helping develop over the last several years at The Alliance For Networking Visual Culture.

 

Authoring tool makes dynamic, interactive curves for The Knotted Line

Authoring Tools, Digital Humanities, Flash, Flex, Interactive Design,
1/25/12

Here’s a clip demonstrating the Flex-based tool I’ve built to help create the physics-driven curves which shape the imagery of The Knotted Line, a forthcoming project directed by artist Evan Bissell. The Knotted Line consists of an enormous horizontal painting depicting 75 key moments in the history of labor, education, and incarceration in the United States from 1495 to 2025. The piece is simultaneously a new media art project and an educational tool, with related curriculum planned at the middle, high school, and college levels.

 

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