Tag-team talk with Craig Dietrich at USC’s Digital Studies Symposium

Digital Humanities, Events, Interactive Design, Music,
3/3/10

Moderated by Freewaves founder Anne Bray, the Digital Studies Symposium at USC (open and free to the public on Thursday evenings) has been hosting weekly conversations between pairs of digital designers about the myriad, ever more swiftly flowing currents of the digital humanities. Anne was kind enough to invite my Vectors collaborator Craig Dietrich and myself down to the Zemeckis Center to speak on February 11th, and video of the talk has been posted to Vimeo (see below). There’s also a video archive of all the prior speakers on the DSS site.

Digital Studies Symposium 2_11_10 (1 of 3) from MA+P @ USC on Vimeo.

 

Digital Studies Symposium 2_11_10 (2 of 3) from MA+P @ USC on Vimeo.

 

Digital Studies Symposium 2_11_10 (3 of 3) from MA+P @ USC on Vimeo.

 

Thank you, Anne Friedberg

Digital Humanities, Remembrances,
10/16/09

I wanted to take a moment to acknowledge Anne Friedberg, a brilliant scholar I had the privilege of collaborating with on a project called “The Virtual Window Interactive,” a companion piece to her book The Virtual Window: From Alberti to Microsoft. Anne passed away a week ago today.

In the brief time during which I worked with Anne, I found her to be not just a brilliant thinker, but a wonderful collaborator with an infectious enthusiasm for the potential of the field. “The Virtual Window Interactive” was one of those rare projects which almost seemed to design itself, as if the ideas Anne had been exploring were anxiously awaiting just this kind of outlet. The inherent visual qualities of Anne’s subject matter, the excitement she had for the medium, and the depth and clarity of her analysis made the project a real pleasure to develop.

Most of our real-time contact during the project was via three-way videoconferences between Anne, Steve Anderson (who orchestrated our meeting and facilitated the project) and myself. I had a habit of taking screenshots during these calls, and thought I’d share an image of one of our lighter moments (see below). I remember Anne being intrigued by the “windows” of the videoconferencing interface itself; throughout the development of the project she was keen to stay abreast of the dizzying changes happening in screen space and wanted the piece to speak to those changes as much as possible.

Others have reflected more thoroughly on the breadth of Anne’s considerable contributions to her field and the positive impact she had on those who knew her personally. I didn’t know Anne well, but I’m grateful for even the brief chance I had to work with such a remarkable person. Thank you, Anne.

Anne Friedberg, Steve Anderson and I on a videoconference during the production of “The Virtual Window Interactive.”

Anne Friedberg, Steve Anderson and I on a videoconference during the production of “The Virtual Window Interactive.”

 

Pictures at an exhibition: Blood Sugar at UCLA

Digital Humanities, Events, Flex, Wii,
2/2/09

Just wanted to share a few snapshots taken just prior to the opening of the installation of Blood Sugar at the UCLA Art | Science Center (the exhibit runs through February 20). The event went quite well—people seemed to really be engaging with the content of the piece, and we got lots of positive feedback about the use of the Wii remote and nunchuk as controllers. “Feels like Minority Report,” one visitor commented.

One interesting tip that might be of use to other folks wanting to create Wii remote-driven installations using the sensor bar: we found that stacking two sensor bars one on top of the other resulted in significantly more reliable pointer control.

Image of the Blood Sugar installation.

Just before the opening.

Image of the Blood Sugar installation.

You can see the two stacked sensor bars here.

Image of the Blood Sugar installation.

A DVD station provides context for the piece.

 

 

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