Timeframing: The Art of Comics on Screens

Comics, Digital Humanities, Electronic Literature, Interactive Design,
10/24/14

I’m very happy to announce the launch of “Timeframing: The Art of Comics on Screens,” a new website that explores what comics have to teach us about creative communication in the age of screen media. Through a combination of articles, videos, and short original works, and through the support of an ongoing Patreon campaign, I’ll be plumbing the depths of digital comics to surface their quirks, their promise, and their pitfalls as the medium continues to mature.

I’m kicking off the site with the release of a YouTube video (embedded below) called “Space Into Game, Time Into Book: What Comics and Screens Do Together,” adapted from a talk I gave at City University of Hong Kong as part of the at the Roundtable on New Technologies and the Future of the Humanities. A text-and-media version of the talk can also be found at the site, which was created using a free platform called Scalar that I’ve been helping develop over the last several years at The Alliance For Networking Visual Culture.

 

The prototype that led to Upgrade Soul

Comics, Experiments, Opertoon,
10/31/12

To celebrate the launch of Upgrade Soul, here’s a screen shot of an eleven year old prototype I made that sets artwork from Will Eisner’s “The Treasure of Avenue ‘C’” (a story from New York: The Big City) in two dynamically resizable panels. At the time I was deep in production on Chroma, but my head was also ringing with inspiration from Scott McCloud’s Understanding Comics, and emboldened by a generous conversation with the man himself (who had been recently asked to comment by a New York Times reporter on whether Chroma was a graphic novel. The verdict? No, and rightly so).

It struck me that it would be pretty cool to make a comic with panels that could be resized, so I scanned in Eisner’s work and put this test together (complete with little window resizing icons in the lower-right corners to grab on to). Digital comics have been a passion for me ever since.

image

 

A shower of Strange Rain commentary

Electronic Literature, Events,
2/9/12

(See what I did there?) The last couple of months have seen an uptick in published commentary on Strange Rain, much of it owing to notice the app received at this year’s Modern Language Association conference in Seattle. Strange Rain was included in a wide-ranging electronic literature exhibit curated by Dene Grigar, Kathi Inman Berens, and Lori Emerson, and was also the topic of a paper presented by Mark Sample for the panel “Reading Writing Interfaces: Electronic Literature’s Past and Present.” Also featured in the e-lit exhibit were Ruben & Lullaby and Blue Velvet at dedicated stations, and Chroma and Public Secrets indirectly as part of the Electronic Literature Collection 2. I feel very fortunate to see such a variety of projects garnering interest, and in such good company to boot—a Storify archive has been posted that captures some of the who, what and when.

Below are links to the two MLA-related essays which discuss Strange Rain, along with another piece from a recently-launched Tumblr called The Chimerist (they don’t love my writing, but I find it somehow inspiring when folks tweet critical reviews of their own work, so I’m following that example!).

Toward a Mobile and Geolocative E-Lit Aesthetic”, by Kathi Inman Berens

Strange Rain and the Poetics of Motion and Touch”, by Mark Sample

Strange Rain”, by The Chimerist

 

Page 2 of 25 pages  < 1 2 3 4 >  Last ›