by Erik Loyer
Originally developed in a game jam, Languish is an arcade-style flight sim with a philosophical bent—featuring words and ideas instead of ships and planes.
LG Mobile 3D Award, 2011 IndieCade International Festival of Independent Games
The player pilots a “tripleship” that can collect phrases it collides with.
Collecting three phrases results in a complete idea, which can be launched at opposing ideas to weaken them.
Ideas can also be fired at sympathetic concepts to strengthen them.
By collapsing their ship into a ball of letters, the player can protect it against enemy ideas.
Background adapted from an image by Yersinia PestisPowered by Expression Engine