Languish
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Languish

by Erik Loyer
2011

Originally developed in a game jam, Languish is an arcade-style flight sim with a philosophical bent—featuring words and ideas instead of ships and planes.

LG Mobile 3D Award, 2011 IndieCade International Festival of Independent Games

Video Documentation

Images

Image 1 from Languish

The player pilots a “tripleship” that can collect phrases it collides with.

Image 2 from Languish

Collecting three phrases results in a complete idea, which can be launched at opposing ideas to weaken them.

Image 3 from Languish

Ideas can also be fired at sympathetic concepts to strengthen them.

Image 4 from Languish

By collapsing their ship into a ball of letters, the player can protect it against enemy ideas.

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