Announcements,
Comics,
Electronic Literature,
Games,
iPhone,
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9/12/08
Since the iPhone 3G was released and the developer program opened to the general public, I’ve been cramming—learning the ins and outs of the SDK (not to mention C, Objective-C and Cocoa) in the hope of developing an original application by year’s end. Progress has been good so far, in that wonderfully frustrating way that happens when you’re really stretching your skills. Painful happiness!
I’ll be releasing more info about the project as time goes on, but there’s two things I can report now: the first is that I’m working again with comic artist Ezra Claytan Daniels, who is doing some really wonderful illustrations for the piece. The second is that I’ve finally caved and started a Twitter account for the purposes of keeping a micro development diary on the project. So, if slightly vague descriptions of programming tasks and other minutia are up your alley, then you’ve come to the right place. Must remember not to violate NDA…
Documentary music is something that’s interested me ever since hearing Steve Reich’s Different …
Two of my biggest interests—music and space—collided happily with the opportunity to join the …
Here’s a list of links to works cited in my recent talk “Storytelling in the Age of …
I’m very happy to announce the launch of “Timeframing: The Art of Comics on Screens,” a new website …
To celebrate the launch of Upgrade Soul, here’s a screen shot of an eleven year old prototype …
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