BlogErik Loyer : Eloquent interactive media

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The real “Duck at the Door” revealed

Miscellaneous
Posted 1/3/08 by Erik Loyer

Happy New Year, all. Things are starting to return to normal around here, so I thought I’d share a bit of an in-joke to get the ol’ blog warmed up again… My daughter got this book as a Christmas present—Chroma fans may be amused (look below the image for an explanation):

Duck at the Door, by Jackie Urbanovic

("Duck at the Door” is the pseudonym of one of the main characters in Chroma. The name actually came from a dream I had in which—you guessed it—a duck arrived at my front door. Trust me, it was all very symbolic...)

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Ode to ray-traced spheres and Apple logos

Miscellaneous
Posted 10/26/07 by Erik Loyer

Continuing their excellent “Road to Mac OS X Leopard” series that looks at features of Leopard in historical context, AppleInsider posted this image of the Macintosh II from 1987:

The Macintosh II.

I got chills when I saw this—there is so much bound up in this image for me.  I first caught a glance of it on the cover of Macworld magazine in Sawyer’s News in downtown Santa Rosa, while I was still in high school. We had a Mac Plus at home, and I had already spent some time doing experimental work on Macs and Amigas under the tutelage of John Watrous at Santa Rosa Junior College. At that time, many who hadn’t yet fallen under the Mac’s spell were fond of pointing out that the machine didn’t have a color display. Those of us who loved the Mac, however, were able to easily process this criticism as coming from people akin to those who thought black-and-white movies were boring; they just had no appreciation for culture, man!

Apple logo reflected in spheres

When I first saw the old rainbow Apple logo reflected with raytraced precision in the hovering silver spheres (not rendered on a Mac II, mind you, but on a Cray supercomputer), I felt simultaneously exhilarated and betrayed. I was exhilarated because the image meant that high-end graphics like those I had been seeing in numerous CG animation compilations (Sexy Robot, anyone?) were going to be in reach of a machine I might actually have access to. The feeling of betrayal came from a sense that Apple had somehow caved to the masses by offering color. It felt cheap. I remember wondering if the Mac interface would even work in color! Even the shape of the machine felt like a concession to the lowbrow. A big box? What happened to the elegant, compact all-in-one design, where even the various i/o port icons bore the stamp of greatness?

Not long afterwards, I got to spend some time with the box. The junior college had bought one, and while the machine was not located in the art department, John managed to get me a couple of hours alone with it. I still remember the smell of the room. I started poking around, getting a feel for how color had been worked into the OS. It started to sink in that this wasn’t a betrayal at all, it was where the machine needed to go, that the design intelligence was still there, and in fact now had a (literally!) greater palette through which to express itself.

And then I fired up Digital Darkroom. By that time, I had spent a couple years learning the art of one-bit pixel pushing in MacPaint (to hone my skills, over a few days one summer I dedicated myself to recreating corporate logos from Macworld advertisements in bitmap form). Having accommodated to the on/off world of early Mac image creation, to click on the water droplet tool and be able to—what?—actually smear graphics digitally was nothing short of a revelation. It would be another five years before I got consistent access to a color Macintosh, at The Voyager Company, but this image signaled the imminent arrival of a brave new world in desktop imaging.

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LAFlashapaloozastock 2, the revenge

Events, Flash, LA Flash, Miscellaneous
Posted 7/15/07 by Erik Loyer

I spent Saturday in Venice at LAFlashapaloozastock 2, a combination seminar/schmoozefest/job fair put on by the wonderful folks at LA Flash. If you’re in the LA area, have any interest in Flash and haven’t hooked up with this group yet, you’re missing out on a great community.

My introduction to LA Flash came last year, when I managed to snag a presenter slot at JobStock ‘06, a networking event where local Flash talent did three-minute presentations of their work alongside presentations from studios seeking flashers. I was immediately struck by the warmth of the community and especially its openness to people with a wide range of skill sets.  Flash by nature has an extremely diverse user base in terms of expertise, and it’s a great to see a community that does such a good job catering to newbies as well as to more experienced folks.

The highlights of the day for me were presentations by Sam Rivello on building a custom blitting engine in Flash, and a talk by Aaron Simpson of Cold Hard Flash on the history of Flash character animation, including his Flash Animation 10, a survey of the most influential online Flash shorts and a welcome bit of cultural perspective.

At the end of the presentations they raffled off a Wii, an Apple TV, and a bunch of other good stuff…

...and the tacos were delicious!

[ image from ccharlton on flickr ]

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