BlogErik Loyer : Eloquent interactive media

Category Archives


Algorithms

The slabtype algorithm, Part 4: Final layout and source code
The slabtype algorithm, Part 3: Iterative line splitting
The slabtype algorithm, Part 2: Initial calculations
The slabtype algorithm, Part 1: Background
Cardinal splines in ActionScript (Updated)

Animation

LA Flash February meeting: Stateful applications and Wii installations
TENORI-ON is happy-making
Recollections of "Recollections"
Image jam no. 1
Wiimote type animation: "Swing"

Announcements

Viewfinder: Your photos, seamlessly aligned with Google Earth
Flash Platform article posted at Adobe
Flash Platform workshop rescheduled for February 25
Introducing "Generous Machine"
"Public Secrets" at Transmediale; "Beyond the Book" conference at Davis
Upcoming Events: 'Designing for Convergence' Panel and Flash Platform Workshop
Vectors' "Difference" issue launched
Ezra Claytan Daniels – "A Circuit Closed"
Swinging with the London Flash Platform User Group

Comics

Ezra Claytan Daniels – "A Circuit Closed"

Digital Humanities

Viewfinder, Precision Targets shown at HASTAC II Conference
"Beyond the Book" Digital Humanities Conference
"Public Secrets" at Transmediale; "Beyond the Book" conference at Davis
A non-linear index for fiction and non-fiction RIAs, made possible with SpringGraph
Blue Velvet: the architecture of poetry
Nation on the Move: entropic agents at work
Vectors' "Difference" issue launched
Flex for visual prototyping

Electronic Literature

An inspirational gathering for lovers of electronic literature

Events

BAVC's Producers Institute kick-starts innovative online documentaries, serious games
An inspirational gathering for lovers of electronic literature
Viewfinder, Precision Targets shown at HASTAC II Conference
Source and slides for the Flash Platform Workshop (Updated)
LA Flash February meeting: Stateful applications and Wii installations
'Designing for Convergence' panel archived at Adobe; includes Wii remote discussion
Flash Platform workshop rescheduled for February 25
"Beyond the Book" Digital Humanities Conference
"Public Secrets" at Transmediale; "Beyond the Book" conference at Davis
Flash Platform Workshop cancelled; Q&A posted at Adobe
Upcoming Events: 'Designing for Convergence' Panel and Flash Platform Workshop
Swinging with the London Flash Platform User Group
LAFlashapaloozastock 2, the revenge

Experiments

Flex for visual prototyping
Wiimote type animation: "Swing"

Exemplary Work

LA Flash February meeting: Stateful applications and Wii installations
TENORI-ON is happy-making
Recollections of "Recollections"
What is casual significance?
Shining Flower: an appreciation
Wiimote tutorial best practices: "Zack & Wiki"
Image jam no. 1
The impossible iPhone

Flash

Viewfinder: Your photos, seamlessly aligned with Google Earth
Flash Platform article posted at Adobe
"Flash is the next-gen console"; designing for multiple input schemes
Source and slides for the Flash Platform Workshop (Updated)
LA Flash February meeting: Stateful applications and Wii installations
Flash Platform workshop rescheduled for February 25
The slabtype algorithm, Part 4: Final layout and source code
The slabtype algorithm, Part 3: Iterative line splitting
The slabtype algorithm, Part 2: Initial calculations
The slabtype algorithm, Part 1: Background
Flash Platform Workshop cancelled; Q&A posted at Adobe
Upcoming Events: 'Designing for Convergence' Panel and Flash Platform Workshop
Flex for visual prototyping
Swinging with the London Flash Platform User Group
LAFlashapaloozastock 2, the revenge
Wiimote type animation: "Swing"
Wiimote connection tips

Flex

Viewfinder, Precision Targets shown at HASTAC II Conference
Viewfinder: Your photos, seamlessly aligned with Google Earth
Flash Platform article posted at Adobe
Source and slides for the Flash Platform Workshop (Updated)
LA Flash February meeting: Stateful applications and Wii installations
Flash Platform workshop rescheduled for February 25
Flash Platform Workshop cancelled; Q&A posted at Adobe
Upcoming Events: 'Designing for Convergence' Panel and Flash Platform Workshop
A non-linear index for fiction and non-fiction RIAs, made possible with SpringGraph
Cardinal splines in ActionScript (Updated)
Flex for visual prototyping

Fun

Top five sci-fi/fantasy moments evoked by the iPhone buying experience
I got to play a Theremin!

Games

BAVC's Producers Institute kick-starts innovative online documentaries, serious games
iPhone SDK launches Apple into mobile gaming
3DV Systems' Z-Camera: Game interaction post-Wii?
"Flash is the next-gen console"; designing for multiple input schemes
Fixed perspective in games: the enemy of tears?
"We get to decide" what is next-gen
Eloquence, evangelism, and the fourth wall
Wiimote tutorial best practices: "Zack & Wiki"

Graphic Design

'Designing for Convergence' panel archived at Adobe; includes Wii remote discussion
The slabtype algorithm, Part 4: Final layout and source code
The slabtype algorithm, Part 3: Iterative line splitting
The slabtype algorithm, Part 2: Initial calculations
The slabtype algorithm, Part 1: Background

Interactive Design

iPhone SDK launches Apple into mobile gaming
Flash Platform article posted at Adobe
3DV Systems' Z-Camera: Game interaction post-Wii?
"Flash is the next-gen console"; designing for multiple input schemes
Source and slides for the Flash Platform Workshop (Updated)
LA Flash February meeting: Stateful applications and Wii installations
'Designing for Convergence' panel archived at Adobe; includes Wii remote discussion
The slabtype algorithm, Part 4: Final layout and source code
The slabtype algorithm, Part 3: Iterative line splitting
The slabtype algorithm, Part 2: Initial calculations
The slabtype algorithm, Part 1: Background
Fixed perspective in games: the enemy of tears?
Upcoming Events: 'Designing for Convergence' Panel and Flash Platform Workshop
A non-linear index for fiction and non-fiction RIAs, made possible with SpringGraph
Blue Velvet: the architecture of poetry
Nation on the Move: entropic agents at work
A long, winding (and fascinating) "Road" at AppleInsider
TENORI-ON is happy-making
"We get to decide" what is next-gen
Flex for visual prototyping
Eloquence, evangelism, and the fourth wall
What is casual significance?
The Wiimote and transitional space

iPhone

Top five sci-fi/fantasy moments evoked by the iPhone buying experience
iPhone SDK launches Apple into mobile gaming
The impossible iPhone

LA Flash

LA Flash February meeting: Stateful applications and Wii installations
LAFlashapaloozastock 2, the revenge

Miscellaneous

The real "Duck at the Door" revealed
Ode to ray-traced spheres and Apple logos
LAFlashapaloozastock 2, the revenge

Music

TENORI-ON is happy-making
I got to play a Theremin!
What is casual significance?

Source Code

Source and slides for the Flash Platform Workshop (Updated)
The slabtype algorithm, Part 4: Final layout and source code
Cardinal splines in ActionScript (Updated)

Typography

The slabtype algorithm, Part 4: Final layout and source code
The slabtype algorithm, Part 3: Iterative line splitting
The slabtype algorithm, Part 2: Initial calculations
The slabtype algorithm, Part 1: Background

Viewfinder

Viewfinder, Precision Targets shown at HASTAC II Conference
Viewfinder: Your photos, seamlessly aligned with Google Earth

Wii

iPhone SDK launches Apple into mobile gaming
3DV Systems' Z-Camera: Game interaction post-Wii?
"Flash is the next-gen console"; designing for multiple input schemes
LA Flash February meeting: Stateful applications and Wii installations
'Designing for Convergence' panel archived at Adobe; includes Wii remote discussion
I got to play a Theremin!
"We get to decide" what is next-gen
The Wiimote and transitional space
Swinging with the London Flash Platform User Group
Wiimote tutorial best practices: "Zack & Wiki"
My favorite Wii story
Wiimote type animation: "Swing"
Wiimote connection tips