BlogErik Loyer : Eloquent interactive media

The prototype that led to Upgrade Soul

Comics, Experiments, Opertoon
10/31/12

To celebrate the launch of Upgrade Soul, here’s a screen shot of an eleven year old prototype I made that sets artwork from Will Eisner’s “The Treasure of Avenue ‘C’” (a story from New York: The Big City) in two dynamically resizable panels. At the time I was deep in production on Chroma, but my head was also ringing with inspiration from Scott McCloud’s Understanding Comics, and emboldened by a generous conversation with the man himself (who had been recently asked to comment by a New York Times reporter on whether Chroma was a graphic novel. The verdict? No, and rightly so).

It struck me that it would be pretty cool to make a comic with panels that could be resized, so I scanned in Eisner’s work and put this test together (complete with little window resizing icons in the lower-right corners to grab on to). Digital comics have been a passion for me ever since.

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waiting in the wings

Authoring Tools, Comics, Opertoon
2/3/12

Overlapping dialogue bubbles from Upgrade Soul

Dialogue bubbles huddle together in the Unity authoring environment like backstage theatre performers awaiting their chance to shine in the forthcoming iOS and Android release Upgrade Soul, from Opertoon.

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MSNBC.com and GameSetWatch on Ruben & Lullaby

Games, iPhone, Opertoon
1/31/09

A screenshot from MSNBC.com's article featuring Ruben & Lullaby.

MSNBC.com’s article featuring Ruben & Lullaby.

Ruben & Lullaby are finding their relationship under increasing scrutiny from the press… “Citizen Gamer” on MSNBC.com published an article on indie iPhone game development that features the game, and Emily Short’s “Homer in Silicon” column on GameSetWatch this week serves up a very thoughtful review...

 

Ruben & Lullaby a finalist in the “Achievement in Art” category of this year’s IGF Mobile

Announcements, Comics, Games, iPhone, Opertoon
1/27/09

Got the happy news yesterday that Ruben & Lullaby snagged a nomination in the Independent Games Festival Mobile. A lot of midnight oil was burned trying to make the entry deadline--I’m grateful for the response, and all props to Ezra Claytan Daniels for his beautiful artwork for the game (see this post for links to some of his really excellent graphic novel work). It’s been about 10 years since I was last at the Game Developer’s Conference (while working at Inscape on games like The Dark Eye), so It’ll be good to be there again, especially now that it’s held in San Francisco.

 

Ruben & Lullaby now available on the App Store!

Animation, Announcements, Comics, Fun, Games, iPhone, Opertoon
1/15/09

Screenshot from Ruben & Lullaby

A screenshot from Ruben & Lullaby.

Well, almost exactly six months after I got my iPhone, I’m happy to announce that Ruben & Lullaby, my first game for the iPhone and iPod touch, is now available on the App Store. Ruben & Lullaby is the first of a planned series of “opertoons"--stories you play like musical instruments--and I’m very excited about how this project has turned out. Many thanks to Ezra Claytan Daniels, who did the wonderful illustrations for the project and has been a great collaborator along the way. Thanks also to beta testers George Loyer, Mitchell Whitelaw, and Greg J. Smith for invaluable feedback.

You can learn more about Ruben & Lullaby at www.opertoon.com or head directly to the App Store for your hit of motion-controlled narrative goodness!

 

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