Cited Works from “Storytelling in the Age of Divided Screens”

Animation, Comics, Electronic Literature, Games, Graphic Design, Interactive Design, Opertoon, User Experience,
2/20/15

Here’s a list of links to works cited in my recent talk “Storytelling in the Age of Divided Screens” at Gallaudet University. Thanks to the Motion Light Lab for inviting me!.

 

The prototype that led to Upgrade Soul

Comics, Experiments, Opertoon,
10/31/12

To celebrate the launch of Upgrade Soul, here’s a screen shot of an eleven year old prototype I made that sets artwork from Will Eisner’s “The Treasure of Avenue ‘C’” (a story from New York: The Big City) in two dynamically resizable panels. At the time I was deep in production on Chroma, but my head was also ringing with inspiration from Scott McCloud’s Understanding Comics, and emboldened by a generous conversation with the man himself (who had been recently asked to comment by a New York Times reporter on whether Chroma was a graphic novel. The verdict? No, and rightly so).

It struck me that it would be pretty cool to make a comic with panels that could be resized, so I scanned in Eisner’s work and put this test together (complete with little window resizing icons in the lower-right corners to grab on to). Digital comics have been a passion for me ever since.

image

 

waiting in the wings

Authoring Tools, Comics, Opertoon,
2/3/12

Overlapping dialogue bubbles from Upgrade Soul

Dialogue bubbles huddle together in the Unity authoring environment like backstage theatre performers awaiting their chance to shine in the forthcoming iOS and Android release Upgrade Soul, from Opertoon.

 

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