To celebrate the launch of Upgrade Soul, here’s a screen shot of an eleven year old prototype I made that sets artwork from Will Eisner’s “The Treasure of Avenue ‘C’” (a story from New York: The Big City) in two dynamically resizable panels. At the time I was deep in production on Chroma, but my head was also ringing with inspiration from Scott McCloud’s Understanding Comics, and emboldened by a generous conversation with the man himself (who had been recently asked to comment by a New York Times reporter on whether Chroma was a graphic novel. The verdict? No, and rightly so).
It struck me that it would be pretty cool to make a comic with panels that could be resized, so I scanned in Eisner’s work and put this test together (complete with little window resizing icons in the lower-right corners to grab on to). Digital comics have been a passion for me ever since.
This is one reason why I’m really digging Flex right now. I’m in the design phase with Sharon Daniel on a follow-up project to Public Secrets and we’re talking about dynamically generating a large number of curved forms as part of the design. All well and good, but how do I mock up the curves without drawing a million squiggly lines by hand? Easy—build a little Flex app that lets me set the parameters of the curve and generate as many as I want, then take screenshots and bring them into Photoshop. This is my first app using this many controls, and it only took a couple hours to put together. There’s a lot of ways in which Flex makes building this kind of thing feel as easy as it really should.
The curve is drawn using a cardinal spline algorithm (Update: c-spline source code) I first ported to Lingo back when I was working on Chroma, and then to ActionScript a couple years ago for Mobile Figures. I like it because it’ll run a smooth curve through any number of values without you needing to specify separate control points.
Check out the app: Curve Designer
Greetings, programs. I’m launching erikloyer.com with a first foray into Wiimote-enabled work—a type animation experiment called “Swing.” Swing lets you use the Wiimote to waggle your way through syllables of text. When the syllables are written by Kurt Elling and you put on “Tanya Jean” (Elling’s brilliant riff on Dexter Gordon) in the background, you get…
Swing is made possible by the wonder of WiiFlash, which enables Flash to receive data from up to four Wiimotes simultaneously under Windows. Unfortunately, getting your PC set up to do this is not as straightforward as one would hope. If you’re feeling adventurous, though, visit the Swing page for more info (and a mouse-enabled version of the piece for the Wiimote-challenged).
Enterprising folks may be able to find other interesting uses for Swing. Let me know what you discover—feature requests are welcome.
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Here’s a list of links to works cited in my recent talk “Storytelling in the Age of Divided Screens” at Gallaudet University.
I’m very happy to announce the launch of “Timeframing: The Art of Comics on Screens,” a new website that explores what comics have to teach us about creative communication in the age of screen media.
To celebrate the launch of Upgrade Soul, here’s a screen shot of an eleven year old prototype I made that sets artwork from Will Eisner’s “The Treasure of Avenue ‘C’” (a story from New York: The Big City) in two dynamically resizable panels.
The last couple of months have seen an uptick in published commentary on Strange Rain, much of it owing to notice the app received at this year’s Modern Language Association conference in Seattle.
Dialogue bubbles huddle together in the Unity authoring environment like backstage theatre performers awaiting their chance to shine in the forthcoming iOS and Android release Upgrade Soul, from Opertoon.